
Finished: 01 PM Tue 30 Jun 15 UTC
Pot:
70 
-
Autumn, 1908,
Finished
1 excused NMR / no regaining / extend the first 1 turn(s)
| Player |
Rating |
Status |
Re Ø |
Rr Ø |
Ch |
| allamarein |
1000 -> 1025 |
Drawn (12 SC) |
50% |
75% |
25 |
| Tora |
1000 -> 1025 |
Drawn (10 SC) |
50% |
75% |
25 |
| Smilla |
1000 -> 1025 |
Drawn (7 SC) |
50% |
75% |
25 |
| goldarrow |
1000 -> 1025 |
Drawn (5 SC) |
50% |
75% |
25 |
| Maucat |
1000 -> 967 |
Defeated |
50% |
0% |
-33 |
| Matrang |
1000 -> 967 |
Defeated |
50% |
0% |
-33 |
| mariofantuzi |
1000 -> 967 |
Defeated |
50% |
0% |
-33 |
| allamarein (Drawn / 12SCs / 1000->1025) |
Re |
Rr |
Dif |
mV |
gV |
Ch |
| Tora (Drawn / 10 SC ) |
50% |
50% |
0% |
0% |
65.95 |
0 |
| Smilla (Drawn / 7 SC ) |
50% |
50% |
0% |
0% |
65.95 |
0 |
| goldarrow (Drawn / 5 SC ) |
50% |
50% |
0% |
0% |
65.95 |
0 |
| Maucat (Defeated) |
50% |
100% |
50% |
25% |
65.95 |
8.24 |
| Matrang (Defeated) |
50% |
100% |
50% |
25% |
65.95 |
8.24 |
| mariofantuzi (Defeated) |
50% |
100% |
50% |
25% |
65.95 |
8.24 |
|
25 |
| Tora (Drawn / 10SCs / 1000->1025) |
Re |
Rr |
Dif |
mV |
gV |
Ch |
| allamarein (Drawn / 12 SC ) |
50% |
50% |
0% |
0% |
65.95 |
0 |
| Smilla (Drawn / 7 SC ) |
50% |
50% |
0% |
0% |
65.95 |
0 |
| goldarrow (Drawn / 5 SC ) |
50% |
50% |
0% |
0% |
65.95 |
0 |
| Maucat (Defeated) |
50% |
100% |
50% |
25% |
65.95 |
8.24 |
| Matrang (Defeated) |
50% |
100% |
50% |
25% |
65.95 |
8.24 |
| mariofantuzi (Defeated) |
50% |
100% |
50% |
25% |
65.95 |
8.24 |
|
25 |
| Smilla (Drawn / 7SCs / 1000->1025) |
Re |
Rr |
Dif |
mV |
gV |
Ch |
| allamarein (Drawn / 12 SC ) |
50% |
50% |
0% |
0% |
65.95 |
0 |
| Tora (Drawn / 10 SC ) |
50% |
50% |
0% |
0% |
65.95 |
0 |
| goldarrow (Drawn / 5 SC ) |
50% |
50% |
0% |
0% |
65.95 |
0 |
| Maucat (Defeated) |
50% |
100% |
50% |
25% |
65.95 |
8.24 |
| Matrang (Defeated) |
50% |
100% |
50% |
25% |
65.95 |
8.24 |
| mariofantuzi (Defeated) |
50% |
100% |
50% |
25% |
65.95 |
8.24 |
|
25 |
| goldarrow (Drawn / 5SCs / 1000->1025) |
Re |
Rr |
Dif |
mV |
gV |
Ch |
| allamarein (Drawn / 12 SC ) |
50% |
50% |
0% |
0% |
65.95 |
0 |
| Tora (Drawn / 10 SC ) |
50% |
50% |
0% |
0% |
65.95 |
0 |
| Smilla (Drawn / 7 SC ) |
50% |
50% |
0% |
0% |
65.95 |
0 |
| Maucat (Defeated) |
50% |
100% |
50% |
25% |
65.95 |
8.24 |
| Matrang (Defeated) |
50% |
100% |
50% |
25% |
65.95 |
8.24 |
| mariofantuzi (Defeated) |
50% |
100% |
50% |
25% |
65.95 |
8.24 |
|
25 |
| Maucat (Defeated / 0SCs / 1000->967) |
Re |
Rr |
Dif |
mV |
gV |
Ch |
| allamarein (Drawn / 12 SC ) |
50% |
0% |
-50% |
25% |
65.95 |
-8.24 |
| Tora (Drawn / 10 SC ) |
50% |
0% |
-50% |
25% |
65.95 |
-8.24 |
| Smilla (Drawn / 7 SC ) |
50% |
0% |
-50% |
25% |
65.95 |
-8.24 |
| goldarrow (Drawn / 5 SC ) |
50% |
0% |
-50% |
25% |
65.95 |
-8.24 |
| Matrang (Defeated) |
50% |
0% |
-50% |
0% |
65.95 |
0 |
| mariofantuzi (Defeated) |
50% |
0% |
-50% |
0% |
65.95 |
0 |
|
-33 |
| Matrang (Defeated / 0SCs / 1000->967) |
Re |
Rr |
Dif |
mV |
gV |
Ch |
| allamarein (Drawn / 12 SC ) |
50% |
0% |
-50% |
25% |
65.95 |
-8.24 |
| Tora (Drawn / 10 SC ) |
50% |
0% |
-50% |
25% |
65.95 |
-8.24 |
| Smilla (Drawn / 7 SC ) |
50% |
0% |
-50% |
25% |
65.95 |
-8.24 |
| goldarrow (Drawn / 5 SC ) |
50% |
0% |
-50% |
25% |
65.95 |
-8.24 |
| Maucat (Defeated) |
50% |
0% |
-50% |
0% |
65.95 |
0 |
| mariofantuzi (Defeated) |
50% |
0% |
-50% |
0% |
65.95 |
0 |
|
-33 |
| mariofantuzi (Defeated / 0SCs / 1000->967) |
Re |
Rr |
Dif |
mV |
gV |
Ch |
| allamarein (Drawn / 12 SC ) |
50% |
0% |
-50% |
25% |
65.95 |
-8.24 |
| Tora (Drawn / 10 SC ) |
50% |
0% |
-50% |
25% |
65.95 |
-8.24 |
| Smilla (Drawn / 7 SC ) |
50% |
0% |
-50% |
25% |
65.95 |
-8.24 |
| goldarrow (Drawn / 5 SC ) |
50% |
0% |
-50% |
25% |
65.95 |
-8.24 |
| Maucat (Defeated) |
50% |
0% |
-50% |
0% |
65.95 |
0 |
| Matrang (Defeated) |
50% |
0% |
-50% |
0% |
65.95 |
0 |
|
-33 |
Legend:
- Re: Expected result (0%: Weaker performance, 100%: Stronger performance)
- Rr: Real result
- mV: Match value (weight reflecting the relative SC difference in won PPSC games; reflects different winning expectations in case of take-overs)
- gV: Game value (0-100; higher for larger variants; includes modifier that may be applied by moderators; for alternate winning conditions: reduced if original SC count of variant not reached by winner)
- Ch: Change of rating: (Rr - Re) * mV * gV (loss prevention, i.e. no negative changes, in case of take-over or if applied by moderators)